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@  Jay-Eff (Sun 10 Nov 19 - 22:58) Of my 3 Deployments (8, 9, 11) this was maybe the best. 8 was a favourite as it was my first - that feels soo long ago
@  stabcon (Mon 11 Nov 19 - 07:55) Mod update is released, please follow this link http://forums.realit...log/#entry19290
@  stabcon (Mon 11 Nov 19 - 17:06) S2 is online and available for testing of mods
@  The Icarus (Mon 11 Nov 19 - 18:31) Reminder for everybody: D11 sported a lot of custom faces. If you try to connect with it now, it will throw errors on the server. Make sure to change your face! ;)
@  Andrews (Tue 12 Nov 19 - 08:28) Welcome to the Reality Gaming Task Force Therese. View Therese's Profile
@  Obi (Tue 12 Nov 19 - 20:31) A moment of silence for KIMBO
@  Ante (Tue 12 Nov 19 - 20:36) gone but not forgotten :(
@  The Icarus (Tue 12 Nov 19 - 21:23) I have amazing grace as death music in left 4 dead 2 :)
@  KIMBO-MK-1 (Tue 12 Nov 19 - 21:40) Beautiful rendition OBI I too have been practicing ;)
@  Barnes (Tue 12 Nov 19 - 22:32) Oh, please allow me to jump on the bandwagon and show you my rendition of the 20 century fox intro: here :D
@  stabcon (Wed 13 Nov 19 - 08:27) Apologies for no training post so far guys. However tonight us on, please ensure you have the modern modest loaded
@  TAE (Wed 13 Nov 19 - 08:50) Isn't auto-correct great Stabs?
@  CAESAR (Wed 13 Nov 19 - 11:19) :D
@  Villhelm (Wed 13 Nov 19 - 12:48) Apologies all, internet wasnt back on till yesterday, training post now up!
@  Thehelloguy (Wed 13 Nov 19 - 15:07) :D
@  The Icarus (Wed 13 Nov 19 - 17:07) Training server being restarted for final RGTA version. Should be back within the next 5 minutes! All done!
@  Obi (Wed 13 Nov 19 - 21:25) Just wanted to give a thanks to those who nominated me for that award. To say that I appreciate it would understate how I feel about it. Thank you!
@  Barnes (Wed 13 Nov 19 - 21:26) It was a hard pick between you and the Jap that Banzai'd Kimbo. :D
@  Obi (Wed 13 Nov 19 - 21:32) I was going to give it to him, honestly. It was a good attack.
@  Barnes (Wed 13 Nov 19 - 21:55) Congratulations to everyone that got involved in D11 and a very big thank you and good job to the staff that made D11 such an enjoyable experience.

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HELP

Exit code: 0xC0000005 / -1073741819

* * * * * 1 votes


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#1
Andrews

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    I have this error. Have tired all fixes.
     
    http://feedback.arma...ew.php?id=24041


    Arma 3 has quit in unusual manner. Info:
    
    Exit code: 0xC0000005 / -1073741819
    Reason: unknown
    Time running: ~ [TIME PERIOD] seconds
    
    The game was started with following parameters:
     
    This happens when I join the RG server (Mission) load the mission and before I spawn CTD. Thought I would share for anyone else having this issue in the future. I am looking into a fix now
     
    It appears to be a problem with the most recent patch

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    Helios

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    anything in the logs?

    http://forums.realit...rver-read-this/

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    Pherno

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    Maybe this should fix the problem ? 


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    Hulahuga

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    I had the exact same issue last training day. Took me an hour to fix or more. Increased page file size, and changed arma 3 settings to lower for textures, objects and terrain (just during the load) and also used a different memory thingy (accessible through the arma 3 launcher, mcpul or something, can show you later).

    It is an issue with the amount of memory used, as well as the way memory is used in Arma. Part of the reason I think it happened is due to an excessive amount of objects in place at times during the missions, so if that could be changed, then I think it would also result in FPS gains for most people.



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    CAESAR

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    I had the exact same issue last training day. Took me an hour to fix or more. Increased page file size, and changed arma 3 settings to lower for textures, objects and terrain (just during the load) and also used a different memory thingy (accessible through the arma 3 launcher, mcpul or something, can show you later).

    It is an issue with the amount of memory used, as well as the way memory is used in Arma. Part of the reason I think it happened is due to an excessive amount of objects in place at times during the missions, so if that could be changed, then I think it would also result in FPS gains for most people.

    Never had an issue with objects before, be careful where you're going with this...


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    Andrews

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    ✓  Best Answer

    https://www.reddit.c...rma_3_and_have/

     

    update on the above.


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