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@  Pterolatypus (Mon 29 Mar 21 - 17:24)

additional mods have also been added to the release log thread so any future changees can be found there

@  Pterolatypus (Mon 29 Mar 21 - 18:41)

also the servers have now been updated - sorry about the delay

@  Andrews (Mon 29 Mar 21 - 21:57)

Thanks for the work all can't wait to see the new content in action

@  Andrews (Tue 30 Mar 21 - 11:39)

Welcome to the Reality Gaming Task Force pixelated_grunt. View pixelated_grunt's Profile

@  Andrews (Tue 30 Mar 21 - 21:16)

Welcome to the Reality Gaming Task Force Yurisho. View Yurisho's Profile

@  stabcon (Fri 02 Apr 21 - 14:52)

Lythium mold has been updated - please ensure you have 'repaired' your mod in the A3 launcher and can load up the map before sunday - thanks

@  Sireuz (Sat 03 Apr 21 - 14:30)

If you want to apply to join 3-0, last day of recruitment is this Sunday. http://forums.realit...ort-hq-section/ for more info.

@  Andrews (Sat 03 Apr 21 - 22:12)

For those of you that celebrate it, Happy Easter to all of you.

@  Andrews (Tue 06 Apr 21 - 14:27)

Welcome to the Reality Gaming Task Force Jamio. View Jamio's Profile

@  stabcon (Tue 06 Apr 21 - 19:01)

Apologies for the delay with training post, its up now, please RSVP or LOA

@  Andrews (Wed 07 Apr 21 - 22:17)

Welcome to the Reality Gaming Task Force Skreecha. View Skreecha's Profile

@  Vex (Fri 09 Apr 21 - 12:19)

Antistasi - 7pm GMT tonight (approx) - Server 3

@  Andrews (Sat 10 Apr 21 - 22:29)

Welcome to the Reality Gaming Task Force Kemper. View Kemper's Profile

@  Andrews (Wed 14 Apr 21 - 08:00)

Welcome to the Reality Gaming Task Force ItsDandi. View ItsDandi's Profile

@  Vex (Wed 14 Apr 21 - 19:56)

Throw back to Vill's firework night last year

@  Vex (Thu 15 Apr 21 - 11:17)

Antistasi - Server 3 - Tomorrow night 18:30 GMT

@  Vex (Fri 16 Apr 21 - 17:43)

Antistasi - Server 3 - Now till 11ish (most likely)

@  Andrews (Fri 16 Apr 21 - 21:40)

Welcome to the Reality Gaming Task Force Lemon John

@  Vex (Fri 16 Apr 21 - 22:05)

You can follow the rough progress of Antistasi here: http://forums.realit...ge-1#entry20635

@  Guss (Sun 18 Apr 21 - 20:32)

We were pretty high up in the cockpit!


Photo
WW2

D11 Casual Ops/Zeus Missions

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#1
OFFLINE   stabcon

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    During the course of deployment, we encourage and welcome anyone to create and run casual ops in between official sessions. This post is for help, discussion and planning of these type of operations. 

     

    Below is some instruction and advice for anybody wishing to make an event during deployment.

     

     

    RULES:

    Mission ideas should be prevented to a command representative before being advertised to ensure it does not clash with main sessions or someone elses idea.

    Missions should be advertised 1 week in advance of being played.

    Mission files should be presented to command no later than 3 days before the date of play, or it will not be allowed to proceed (this gives time for files to be checked and uploaded)

    Any faction may be used

    Missions should focus on the conflict between forces, not on idealogies or humanitarian issues.

    Missions should cater for 20+ people in case of high turnout.

     

     

     

    LINK TO MISSION TEMPLATE FILE

    https://drive.google...rQNj8gPaETDHIwD

     

    This should be extracted into Documents\Arma 3 - Other Profiles\yourusername\missions folder.

     

     

    The template is recommended to be used by all. It can be edited to suit your needs of course. In the editor you will see comments explaining what most things are and how to change them to better fit your mission. To use the template on another map, simply select everything by click/dragging over all items, and copy/paste on to your desired map or use the merge function.

     

    Currently the units placed down are the same as on the D11 RGTA with some name changes (able instead of arrow etc). 

    You can change any of this to suit your needs, however you should imitate what is already there.

     

    Any issues, feel free to reach out to any of the staff for help.

     

     

     

    Recommendations

     

    If you are thinking of creating a mission, I would recommend focusing on smaller scale missions and objectives that you can scale according to how many people attend. There is no point in recreating Market Garden with only 10 people.

    There is a huge array of uniforms and equipment to choose from, don't be afraid to think outside the box a little bit.

    It doesn't have to be something from real life! You can create any objective you want.

    All the factions present have a great array of assets to choose from, don't be afraid to use the German faction if you want to.

    Dont forget about things like reinsert and resupply, how will you handle that with no helicopters?

    If you've never tried mission making before, this would be a great place to start.

     

     

    Thats it, I look forward to seeing your ideas come to life. Feel free to use this thread to ask questions and talk about ideas, as well as advertise whats coming!

     

    Cheers

     



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    #2
    OFFLINE   Barnes

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    cJcEg5j.jpg

    DATE: 20th September 2019

    TIMESame as Sunday Operation.

     

     

    SITUATION:

     

    After our succesful takeover of Neaville and return to the RG base of Operations in Coleville, Battalion S2 Officers have discovered that there are still German forces around the base.

    They are set up in a small city nearby where they coordinate guerilla attacks in hope of stalling the supplying of first line Allied forces.

     

     

    ENEMY FORCES:

     

    Battalion thinks there is an effective of around platoon-sized element of Wehrmacht soldiers coordinated by a squad of Waffen-SS.

    There is a possibility for a high-ranking Waffen SS officer to be there.

    It is also believed that enemies have small arms (including semi-automatic rifles, bolt action rifles and fully automatic weapons), MG emplacements and the possibility of mechanized forces (halftracks) and a couple of Flak guns.

     

     

    OBJECTIVES:

     

    Our objective is to assault the german position while having cover from the naval guns on the shore of Coleville.

    We are to go in and neutralize the threats. Try to capture the Waffen SS officer alive, he might have valuable intel. If he is not captured alive, try to find any intel which might help us in uncovering other German positions trying to cripple the Allied supply line.

     

     

    ASSETS:

     

    - Willys Jeeps

    - Artillery support from Naval guns

    - 3 M4A2 Sherman Tanks from 2nd Armored Division on standby

     

     

     

    Good luck out there, gentlemen!


    “Lead me, follow me, or get the hell out of my way.”

    - George S. Patton Jr., Patton Principles


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