Our taskforce operates as airborne infantry, specifically as a Special Forces Support Group (SFSG). Although the specifics of this will, as ever, be unique to Reality Gaming, it can be likened to many real world operational setups.
Special Forces: Vegas (as Delta Force, SAS, etc.)
SFSG: Gambler/Talon (as Rangers, 1st Para, etc.)
The purpose of our taskforce is to undertake high risk and often time sensitive missions at distance to other supporting units. Deployable by helicopter or aeroplane the SFSG will support the actions of Vegas by providing skilled infantry support.
Will undertake Command and Control responsibility for the task force; co-ordinating at a high level and providing the strategic steer for mission completion.
Gambler (1st Rifles)
The Infantry Platoon will report directly to Highroller. Led by a 1Lt and supported by a 2Lt, Gambler will undertake an airborne infantry role, consisting of 4 sections. Each of these 4 sections will share the same layout, and will follow the same SOPs, so that sections may easily switch between roles and support one another when needed. Sections will therefore function similarly during operation, and there will be no preference given, nor a unique identity given to each squad, as the split exists to make command and control easier.
Gambler 1-4 are run by Sgts who report directly to the 1Lt and 2Lt, and are formed of Squads Arrow, Blade, Cutlass, and Dussack.
Talon (Army Air Corps)
Will report directly to Highroller. Led by a veteran SSgt, Talon will undertake an air cavalry role in supporting ground troops through transport, recon, and CAS. Otherwise will retain current structure.
Will report directly to Highroller. Led by an experienced SSgt, Vegas are responsible for low intensity and special forces missions.