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@  dashman97 (Thu 20 Jul 17 - 09:08) thanks @andrews
@  Andrews (Thu 20 Jul 17 - 09:18) Welcome to the Reality Gaming Task Force Tim melborn. View Tim melborn's Profile
@  Villhelm (Thu 20 Jul 17 - 09:21) Zombie mission 2 a week tomorrow (28th July) be there!
@  Guss (Fri 21 Jul 17 - 08:20) @dashman97 don't forget to fill in An application by clicking on the 'join' tab itself if you'd wish to join us.
@  KIMBO-MK-1 (Fri 21 Jul 17 - 10:01) R.I.P. chester bennington! Hope the crapf on his wifes twitter account is down to hackers!
@  Andrews (Fri 21 Jul 17 - 13:30) Welcome to the Reality Gaming Task Force Kennethkiz. View Kennethkiz's Profile
@  Helios (Sun 23 Jul 17 - 05:49) Driving back home through France right now. Will post roster once home :) see you all tonight!
@  Andrews (Sun 23 Jul 17 - 11:28) Welcome to the Reality Gaming Task Force El-Dakamawy. View El-Dakamawy's Profile
@  Guss (Sun 23 Jul 17 - 15:09) Have fun guys and good luck!
@  Andrews (Sun 23 Jul 17 - 15:50) Welcome to the Reality Gaming Task Force Jerryknict. View Jerryknict's Profile
@  Helios (Sun 23 Jul 17 - 17:00) @Guss thnx! :) enjoy the holiday!
@  Mozzy (Sun 23 Jul 17 - 20:11) Ever wondered what Talon does back at base?
@  Wessy_NLD (Sun 23 Jul 17 - 20:35) When Arma strikes
@  Jay-Eff (Sun 23 Jul 17 - 21:00) Man, I tried to help D-Dog but every single body part had 6x large cuts, 8x tears, crushed tissue and more
@  The Icarus (Sun 23 Jul 17 - 21:08) Hope everyone had fun, despite the lag issues. I think I have found the problem though and will run some tests in the future during some zeus missions. If my theory is correct, it's a pretty easy fix that can be done by zeus. Just have to write a story line for the zeus missions. :)
@  CAESAR (Sun 23 Jul 17 - 22:09) It was good fun, cheers Icarus!
@  Wessy_NLD (Sun 23 Jul 17 - 22:55) Yeah good mission thx Icarus
@  Villhelm (Mon 24 Jul 17 - 10:35) Loads of fun, now i have to follow it with zombies on Friday!
@  Andrews (Mon 24 Jul 17 - 16:00) Welcome to the Reality Gaming Task Force Robertnok. View Robertnok's Profile
@  Villhelm (Tue 25 Jul 17 - 15:59) Ill be very quickly running over some tips on mission making for RG tomorrow after training (note not Missionmaking 101 but ill be referring you to places that do it)

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[ORBAT] Task Force Organisation (Overview)



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#1 Andrews

Andrews

    Task Force Command

  • HEAD ADMIN

  • 2,396 posts

Posted 28 September 2014 - 10:15

Purpose
 
Our taskforce operates as airborne infantry, specifically as a Special Forces Support Group (SFSG). Although the specifics of this will, as ever, be unique to Reality Gaming, it can be likened to many real world operational setups.
 
Special Forces: Vegas (as Delta Force, SAS, etc.)
SFSG: Gambler/Talon (as Rangers, 1st Para, etc.)
 
The purpose of our taskforce is to undertake high risk and often time sensitive missions at distance to other supporting units. Deployable by helicopter or aeroplane the SFSG will support the actions of Vegas by providing skilled infantry support.

 

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Highroller (SOC)
 
Will undertake Command and Control responsibility for the task force; co-ordinating at a high level and providing the strategic steer for mission completion.
 
Gambler (1st Rifles)
 

The Infantry Platoon will report directly to Highroller. Led by a 1Lt and supported by a 2Lt, Gambler will undertake an airborne infantry role, consisting of 4 sections. Each of these 4 sections will share the same layout, and will follow the same SOPs, so that sections may easily switch between roles and support one another when needed. Sections will therefore function similarly during operation, and there will be no preference given, nor a unique identity given to each squad, as the split exists to make command and control easier.

 

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Gambler 1-4 are run by Sgts who report directly to the 1Lt and 2Lt, and are formed of Squads Arrow, Blade, Cutlass, and Dussack.

 
Talon (Army Air Corps)
 
Will report directly to Highroller. Led by a veteran SSgt, Talon will undertake an air cavalry role in supporting ground troops through transport, recon, and CAS. Otherwise will retain current structure.
 
Vegas
 
Will report directly to Highroller. 
Led by an experienced SSgt, Vegas are responsible for low intensity and special forces missions.



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#2 Wulfyn

Wulfyn

    Commander

  • ENLISTED INFANTRY
  • 24 posts

Posted 10 October 2014 - 21:50

Operations

The key to us all working well together is not in how we are formed but in how we operate.

 

It is important to note that although the majority of the taskforce is a SFSG, that "supporting" does not mean following Vegas around helping them where they need it. It means undertaking high intensity missions that create an opportunity for the SF team to do their job. A prime example that we all know about is from Blackhawk Down, but it could also involve attacking an enemy stronghold to draw forces from other areas that Vegas wish to infiltrate, or acting as a blocking force against enemy counterattacks.

 

We are deliberately trying to keep the remit quite wide in order to give everyone good variety in their experience and to allow the missions makers to be as creative as their dastardly minds will allow them!

 

 

Example Mission

 

We wish to capture the enemy general on the horse. He is heavily protected and a direct assault would be too slow and allow him time to escape. Infiltration is not possible as there are too many enemy at his position.

Gambler assaults a nearby base with support from Talon.

 

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Not wishing to lose the base, and with little other RG forces posing a threat, the enemy general reinforces Krasnostav as he doesn't want RG to hold a town that would prevent him from using his airbase.

 

 

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With a lack of local protection Talon now transport Vegas to near the enemy general, and Vegas push hard to capture him quickly and extract back to the beach. The enemy forces are pinned in a firefight with Gambler and are unable to react quickly enough.

 

 

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#3 Wulfyn

Wulfyn

    Commander

  • ENLISTED INFANTRY
  • 24 posts

Posted 10 October 2014 - 22:11

Highroller

 

Highroller 1 (Lt.Col) - Overall administrative leadership of the Taskforce

Highroller 2 (Mjr) - Mission command of the Taskforce

 

Gambler

 

Gambler Platoon CO (Lt) - Command of Infantry Platoon

Gambler Platoon XO (2Lt) - Second In Command of Infantry Platoon

Gambler Medics (Spc) - Various medical personnel attached to Platoon Command

 

Gambler Fireteam Leader (Sgt) - Command of Fireteam, and Assault Team Leader

Gambler Second In Command (Cpl) - 2ic of Fireteam, and Support Team Leader

Gambler Grendier (Pvt/PFC*) - Assault Team, Pointman, carries grenade launcher

Gambler Light AT (Pvt/PFC) - Assault Team, carries anti-tank weaponry

Gambler Autorifleman (Pvt/PFC) - Assault Team, carries light machine gun

Gambler Engineer (Pvt/PFC) – Assault Team, carries entrenching tool and repair kit

Gambler Autorifleman (Pvt/PFC) - Support Team, carries light machine gun 

Gambler Marksman (Pvt/PFC) - Support Team, carries marksman rifle

Gambler Combat Medic (Pvt/PFC) – Support Team, carries basic medical supplies

 

Talon

 

Talon 1 (1Lt) - CO of Talon, pilot capable but primarily involved in air command and control

Talon 2 (2Lt) - XO of Talon, backup to CO but primarily lead pilot

Talon 3 (WO1) - Most senior non-officer pilot

Pilots (WO2/3) - Pilots / Co-pilots

 

Vegas

 

Vegas 1-0 (SSgt) - Team Leader

Vegas 1-1 (Sgt) - Assistant Team Leader

Vegas (Cpl) - Operators

Vegas (Spc) - Junior members

 

 

* Private / Private First Class are based upon experience, skill, leadership, and reliability of the RG Member





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