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@  Vex (Thu 06 Aug 20 - 19:31)

Yesterdays extravagant firework finale thanks to Talon's unexpected demise.
https://www.youtube.com/watch?v=U2qR1aeaHA0&feature=youtu.be

@  Bonesaw8D (Thu 06 Aug 20 - 19:33)

I've had Vex working away for me ;)

@  The Icarus (Fri 07 Aug 20 - 02:27)

Borderlands 3 is free to play on steam until August 12. Also 50% off if you do decide to buy it.

@  Daveo1996 (Fri 07 Aug 20 - 12:06)

Is BL3 any good? heard some mixed reviews about it so I never looked again into getting it

@  The Icarus (Fri 07 Aug 20 - 15:01)

I guess it is a matter of personal opinion. I loved it.

@  The Icarus (Fri 07 Aug 20 - 15:02)

Since it's free I would just give it a go.

@  Guss (Fri 07 Aug 20 - 18:36)

Post Scriptum tonight?

@  Andrews (Fri 07 Aug 20 - 19:14)

@Vexmockingbird OMFG that looked amazing can't wait to see it in mission / deployment :D

@  stabcon (Fri 07 Aug 20 - 20:50)

Apologies to all for the lack of mission post, it will go up tomorrow.

@  stabcon (Sat 08 Aug 20 - 11:11)

warno up, apologies for the delay http://forums.realit...altian-resolve/

@  lexxix (Sat 08 Aug 20 - 15:14)

Cool

@  Daveo1996 (Sun 09 Aug 20 - 09:37)

That moment when you move around some stuff in your room and you find your old training notes... jeez I can barely understand them :D

@  Refurius (Sun 09 Aug 20 - 15:20)

we did neither dave :D

@  Thehelloguy (Sun 09 Aug 20 - 20:23)

Some photos from tonight's OP once more (not as many as last time)

@  Andrews (Mon 10 Aug 20 - 16:50)

MOVIE TIME FOLKS

@  Guss (Tue 11 Aug 20 - 11:24)

Really enjoyed the intro style!

@  Andrews (Tue 11 Aug 20 - 20:30)

glad you liked it, was a good operation :)

@  Andrews (Wed 12 Aug 20 - 03:51)

Alt+F5 new banner :D

@  marius (Wed 12 Aug 20 - 07:20)

Nice banner!

@  Andrews (Wed 12 Aug 20 - 19:09)

planned server restart at 1am tonight guys, will be down approx 5mins


Photo

OPERATION PROMETHEUS


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#1
OFFLINE   Helios

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    archive stamp

    This in an archived thread from the previous forums - Helios

     



    promo2b.png



    DEPLOYMENT 3 - OPERATION PROMETHEUS

    By Reality Gaming Simulations



    Press Release:
    London, United Kingom
    27 Sept 2013



    Reality Gaming Simulations are about to embark on our third official deployment and we invite you to join our privileged ranks and experience ARMA in a way you will never forget. Following the full release of ARMA 3, we are actively deploying over 100 men across 2 different time zones to conduct operations within Altis Island, Greece.



    POWERED BY

    Arctic2trim.png



    This Deployment is proudly powered by Artic Servers. Providing RG with the latest hardware with dedicated hosting throughout our deployment. This premium server provider is highly recommended for stability and security.

    On October 20 2013 we are deploying for 4 weeks to Altis conducting operations on behalf of the RG Task Force. After several months acclimatising and training our sections are now fully prepared and fit for tasking.

    Operations will include:
    • Dedicated admin team
    • Role Playing (Staff Actors)
    • No field revives (MEDI-VAC)
    • Limited resources (Assets and Ammo)
    • Logged attendance and deaths (Purple Hearts, Merits)
    • Realism beyond your typical ARMA 3 experience
    • The trained and drilled International RG Task Force
    We are an international Task Force, established in 2007 with decades of experience with a fully "player based" staff that augment our missions and create unique, story driven user generated scenarios that will keep you coming back for more.

    Our community is 18+. We are organised by professionals, trained by real soldiers and have a ZERO drama policy.
     

    360px-Bohemiawhite.png


    We are the largest, active, prepared ARMA 3 community in the world. Join us and help make Reality Gaming.


    Info:
     


    Deployment date is set for the 20th October 2013. Deployment will last 4 weeks (operations) from this date ending Sunday 17th November 2013. We will then return from deployment for the holidays. Deployment 4 is roughly projected in Mid-Jan 2014. Recruitment will be closed 20th October for 4 weeks during operations. RG reserve the right to remove any members that do not live up to the spirit of our deployment. Maturity and realism will be maintained throughout the entire deployment.


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    OFFLINE   Helios

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    dcs%20cycles.jpg


    BUILD, PREPARE, DEPLOY


    OPERATION PROMETHEUS
     


    Reality Gaming Simulations - RELEASE.

    Introduction:

    This forum will be used to discuss and develop our next deployment. All NCO's and above have access to this forum, which will be made public closer to the operation.

    Following internal meetings and the full release of ARMA 3 - and am now commissioning 4 operations for use by the EU/NA task force.

    Team and Development:

    Project Leader: Andrews
    Development Lead: Goore
    Development Assistant: Taker
    Mission Building Development: Hart
    Story & Realism Consultant: Subo
    Consultants: All officers and NCO's


    Timeline:

    Deployment date is set for the 20th October 2013. Deployment will last 4 weeks (operations) from this date ending Sunday 17th November 2013. We will then return from deployment for the holidays. Deployment 4 is roughly projected in Mid-Jan 2014.

    Deployment Schedule:

    EU mission will take place 6PM Sunday. Missions will made and passed to Rex and Wyseman who will be responsible for adding their objectives and completing them as per the deployment teams direction.

    The NA mission will be edited dependant on the outcome of the EU mission. Likewise, NA AAR's and feedback will alter the direction of future EU operations. NA games will be a scaled down version of the EU operation, serving their current operational needs.

    Future deployments and missions will scale with our Task Force strength.

    Story and Media:

    Goore and Taker will produce the overall story and supported media. Role playing slots and other elements will be posted shortly.

    Deployment Mission Settings:


    A full list of in game difficulty settings will be agreed upon and posted following a meeting (Sun 15th Sept). Deaths and loses of equipment will be logged, death limits will be imposed, equipment, ammunition and re-enforcements will be limited.

    Closing:

    These four missions are essentially what we have been preparing the task force for. We are creating something unique within the ARMAVERSE. I look forward to learning from this deployment and working with you all on the future of Reality Gaming.

    Andrews



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