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@  TAE (Tue 18 Sep 18 - 04:32) That's some old school stuff Shlee! :)
@  Villhelm (Tue 18 Sep 18 - 08:06) Wow that makes me feel old, pretty much 4 years down now
@  TAE (Tue 18 Sep 18 - 09:56) my brain claimed it was 2. Stupid brain
@  pvt_p3te (Tue 18 Sep 18 - 15:20) 11 Years ago we were much more disciplined...
@  Guss (Tue 18 Sep 18 - 15:31) Ha :) that's a nice one
@  The Icarus (Tue 18 Sep 18 - 15:41) Servers down for mod update: BAF vehicles!
@  Andrews (Tue 18 Sep 18 - 21:26) @pvt_p3te wow arma was so big then. 11years, you & stal, still mustard. Feels like a lifetime ago :D
@  TEMPLAR (Wed 19 Sep 18 - 12:20) Daaaym, now this would be immersive.
@  Obi (Wed 19 Sep 18 - 12:27) Yay, they finally added it
@  Andrews (Wed 19 Sep 18 - 13:11) Welcome to the Reality Gaming Task Force shmitty. View shmitty's Profile
@  Henrik (Wed 19 Sep 18 - 17:10) I'd be curious to see how it affects the rifle grip
@  Obi (Wed 19 Sep 18 - 21:23) Yeah, same....but damn I hope we can put that in. Just to have some visual cue that someone's on coms.
@  CAESAR (Wed 19 Sep 18 - 21:37) It's a cut up single anim from the idle animations by the looks of it. We'll look at it and review!
@  stabcon (Wed 19 Sep 18 - 22:02) the amount im on the radio itd look like im doing the YMCA
@  Daveo1996 (Wed 19 Sep 18 - 22:08) Oh now we just have to get it :)
@  Andrews (Sun 23 Sep 18 - 11:23) Have a great one today guys!
@  KIMBO-MK-1 (Sun 23 Sep 18 - 13:30) Cheers Andrews!
@  KIMBO-MK-1 (Sun 23 Sep 18 - 15:42) Getting in the mood https://imgur.com/a/Edm9UyR
@  Andrews (Sun 23 Sep 18 - 17:25) Welcome to the Reality Gaming Task Force Volts. View Volts's Profile
@  Andrews (Sun 23 Sep 18 - 20:48) Welcome to the Reality Gaming Task Force Lewis96. View Lewis96's Profile

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[MODS] Mods used by RealityGaming



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Helios

Helios

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    ARMA 3 Modification Files
     

    There are a lot of modifications available for ARMA 3, and we in RG (Reality Gaming) uses several as well to enhance our gameplay. These can be small sound or vehicle mods, or can be big overhaul mods like RHS and our own internally build modpack. We try to find a balance on our updates as well, just to make you no-one is forced to download new mods every week and that we also don't lag behind to much with outdated mods.

     

    Once you've been given access to the files by completing your interview phase, you can download the mods from the download section. The 'Required Mods' are the files you must have installed in order to play on our servers. The 'Optional Mods' are the mods that are allowed on the server to be used, but are not required.

     

    Please note that you can only use the mods we have on our website. Since we update the mods on our own timeframe, you can't use the Steam Workshop, nor mods updated with A3Sync from other sources.

    If there is an update of mods, the DEV Team, and only the DEV Team, will let everyone know what to update when. This way everyone will be on the same version at all time. If you are on a different version, our server will kick you.

     

    Installation of the mods is easy. Download the required files from our website and copy the extracted folder (the folder you need starts with an '@', so @RG_pack and @ALiVE,...) to your main ARMA 3 Directory.

    Important to note is that, within the @RG_Pack folder, there is a folder called 'userconfig'. This folder needs to be copied over to the main ARMA 3 directory as well.

     

    If you have any problems installing the mods, do not hesitate to contact any staff member within RG to help you with this.

     

    READ ME URGENT: (By Andrews)

     

    RG Use a mod set that works well together. Our mods are rarely the latest version due to creators updating frequently.

     

    DISABLE ALL AUTO UPDATE ON YOUR MODS (STEAM WORK SHOP / PLAY WITH SIX) AND DOWNLOAD ALL CONTENT FROM THE RG WEBSITE ONLY.

     

    Failure to do so may have you arriving for training or ops with improper or incomparable kit. It is each members responsibility to make sure they have the right mods at the right time.



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