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@  Painmace (Thu 14 Jun 18 - 14:54) Is this roadmap visualized somewhere?
@  CAESAR (Thu 14 Jun 18 - 14:57) BI's Sitrep.
@  Villhelm (Thu 14 Jun 18 - 15:10) Roadmap here: https://arma3.com/ne...18#.WyKFXSAnaUk
@  stabcon (Thu 14 Jun 18 - 15:14) thats pretty sweet actually, be nice to have vanilla content we can put to use.
@  Daveo1996 (Thu 14 Jun 18 - 15:15) "Old Man" 'Open world singleplayer scenario' sounds interesting
@  L.Banks (Thu 14 Jun 18 - 18:47) looking forward to using the 'liberty' as a compact/covert staging point for a tanoa infiltration op
@  stabcon (Thu 14 Jun 18 - 20:47) Mission post is up, VERY important to RSVP asap, get your spot reserved
@  shrap (Fri 15 Jun 18 - 16:47) Dozer... We are expecting to be hit hard and having to fight off hordes of fanatical enemies ! :P
@  Andrews (Sat 16 Jun 18 - 09:58) Welcome to the Reality Gaming Task Force HalopsP. View HalopsP's Profile
@  stabcon (Sat 16 Jun 18 - 13:48) looking for some testers over the weekend to check out a thing or two for future updates, grab me on steam 'stabcon' if you'd like to help
@  Andrews (Sun 17 Jun 18 - 04:22) Welcome to the Reality Gaming Task Force RubenErync. View RubenErync's Profile
@  Andrews (Sun 17 Jun 18 - 14:22) Welcome to the Reality Gaming Task Force Tomy. View Tomy's Profile
@  BilboD (Mon 18 Jun 18 - 00:34) How to extend a warm welcome.
@  BilboD (Mon 18 Jun 18 - 00:36) The wait is almost over.
@  BilboD (Mon 18 Jun 18 - 00:37) VEGAS Exfil CAS.
@  Daveo1996 (Mon 18 Jun 18 - 00:43) Are you sure with that amount of ordnance dropped on those 2 MI8's that they are properly destroyed? lol nice one
@  Andrews (Mon 18 Jun 18 - 08:17) Welcome to the Reality Gaming Task Force TimothyBiots. View TimothyBiots's Profile
@  BilboD (Mon 18 Jun 18 - 11:48) @Daveo. I didn't want them proving to be a threat to Gambler and we don't get paid extra for rewturning ammo to the stores.
@  Daveo1996 (Mon 18 Jun 18 - 13:02) I think we need to swap ammo suppliers :)
@  stabcon (Mon 18 Jun 18 - 14:10) ACRE update featuring vehicle racks.... NICE!

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NEWS

Arma 3 Eden Update now live



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#1 Andrews

Andrews

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Posted 18 February 2016 - 14:40

arma3_eden_logo.png

 

Arma 3 Eden Update now live 
Eden 3D Editor, Launcher-Based Server Browser, Audio Upgrade, and more 

 


Prague, Czech Republic, Thursday February 18th 2016 Building towards the Apex expansion, Bohemia Interactive today released a major platform update for their tactical military shooter, Arma 3. The Eden Update features the much-anticipated Eden Editor (3D Scenario Editor), Launcher-Based Server Browser, audio upgrade, and many other improvements. The update is reinforced by a brand new trailer.

The goal of the Arma 3 Eden Update is to enhance the game's core usability and to cater to custom content creators in meaningful ways:

 

  • Eden 3D Editor – Retaining the beloved simplicity of creating scenarios, the new editor finally adds the third dimension and a lot of desired functionality. More info: Top 10 – Eden 3D Editor
  • Launcher-Based Server Browser – Get into multiplayer sessions more easily via better filtering options and Workshop mod support. More info: Top 10 – Server Browser
  • Audio Upgrade – A multi-channel amplitude panner and distance-based samples for weapons and explosions add more immersion and fidelity to combat sounds.
  • Font – Process information more quickly with a new, easier-to-read in-game font.

 

In addition to the above, the Eden Update also implements Steam Leaderboards, various scripted system optimizations, parallax ground surfaces, NVIDIA's HBAO+, and more. The complete changelog (1.56) is available for examination here: https://dev.arma3.co...t/spotrep-00052.

For more information about the Eden Update, go to www.arma3.com/eden - and check out the latest post on the Arma 3 devblog by Creative Director Jay Crowe, in which the Eden Update is further introduced.
 


 

 


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