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@  stabcon (Fri 29 May 20 - 16:59)

nothing set in stone mate but server will be up!

@  lllBENlll (Fri 29 May 20 - 19:01)

a few of us hopping onto Lib now

@  lllBENlll (Fri 29 May 20 - 22:54)

Had fun thx guys see ya

@  CAESAR (Sat 30 May 20 - 00:07)

Great job everyone!

@  Aatoshi (Sat 30 May 20 - 00:11)

Great fun first time in Lib!

@  Pterolatypus (Sat 30 May 20 - 12:19)

Server switch has been delayed, will probably be in a couple of hours instead. Will keep you posted.

@  Pterolatypus (Sat 30 May 20 - 13:54)

Servers have been transferred onto the new box (if you need the IP just ask around) domain switch and TS will be done later tonight.

@  CAESAR (Sat 30 May 20 - 14:51)

Thanks Ptero!

@  The Icarus (Sat 30 May 20 - 15:25)

Nice one, good work. I can definitely feel a difference in performance. Thanks Ptero, Riott, and Andrews for arranging this!

@  The Icarus (Sat 30 May 20 - 15:27)

Also great job on Liberation everyone!

@  Andrews (Sat 30 May 20 - 22:19)

Some recent footage of the Task Force

@  Andrews (Sun 31 May 20 - 01:44)

TS and Server switch has been completed - connect via ts3.realitygamer.org / ts.realitygamer.org - Servers: server.realitygamer.org

@  SinningDemon (Sun 31 May 20 - 13:46)

anyone that can help me out?

@  CAESAR (Sun 31 May 20 - 14:51)

What with?

@  stabcon (Sun 31 May 20 - 16:05)

above question sorted

@  Guss (Sun 31 May 20 - 20:16)

Thanks to everyone who worked in the background on the servers. I had extremely stable fps throughout the mission. Not sure if it was server related, but gonna go with 'yes' anyway ;) Good job

@  Andrews (Sun 31 May 20 - 20:31)

Welcome to the Reality Gaming Task Force Zach. View Zach's Profile

@  Andrews (Sun 31 May 20 - 20:39)

http://forums.realit...app=servermgmt
All servers are up, casual server available for special missions, mod testing and suggestions. Contact your leader for more information.

@  Andrews (Sun 31 May 20 - 20:47)

If anyone has friends that want to join RG here's how to register https://youtu.be/tUhTyjXULHw?t=520

@  Andrews (Mon 01 Jun 20 - 00:16)

Welcome to the Reality Gaming Task Force Sherman. View Sherman's Profile


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NEWS

Arma 3 Eden Update now live



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OFFLINE   Andrews

Andrews

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    Arma 3 Eden Update now live 
    Eden 3D Editor, Launcher-Based Server Browser, Audio Upgrade, and more 

     


    Prague, Czech Republic, Thursday February 18th 2016 Building towards the Apex expansion, Bohemia Interactive today released a major platform update for their tactical military shooter, Arma 3. The Eden Update features the much-anticipated Eden Editor (3D Scenario Editor), Launcher-Based Server Browser, audio upgrade, and many other improvements. The update is reinforced by a brand new trailer.

    The goal of the Arma 3 Eden Update is to enhance the game's core usability and to cater to custom content creators in meaningful ways:

     

    • Eden 3D Editor – Retaining the beloved simplicity of creating scenarios, the new editor finally adds the third dimension and a lot of desired functionality. More info: Top 10 – Eden 3D Editor
    • Launcher-Based Server Browser – Get into multiplayer sessions more easily via better filtering options and Workshop mod support. More info: Top 10 – Server Browser
    • Audio Upgrade – A multi-channel amplitude panner and distance-based samples for weapons and explosions add more immersion and fidelity to combat sounds.
    • Font – Process information more quickly with a new, easier-to-read in-game font.

     

    In addition to the above, the Eden Update also implements Steam Leaderboards, various scripted system optimizations, parallax ground surfaces, NVIDIA's HBAO+, and more. The complete changelog (1.56) is available for examination here: https://dev.arma3.co...t/spotrep-00052.

    For more information about the Eden Update, go to www.arma3.com/eden - and check out the latest post on the Arma 3 devblog by Creative Director Jay Crowe, in which the Eden Update is further introduced.
     


     

     


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