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@  Barnes.J (Wed 26 Apr 17 - 17:02) anyone else hyped about CODWWII reveal? here
@  Veged (Wed 26 Apr 17 - 17:08) No
@  Breacher (Wed 26 Apr 17 - 17:10) Never again ( Preorder now and get access to private beta? really ? :D)
@  KIMBO-MK-1 (Wed 26 Apr 17 - 17:25) I would like to be pleasently suprised but im not holding my breath!
@  Daveo1996 (Wed 26 Apr 17 - 20:20) CoD... those were the days, really hope they go back to the way they were. My guess is that it will take them another 2/3 games before they actually make good content like they used to.
@  Jay-Eff (Wed 26 Apr 17 - 20:33) Looks good from a SP POV. Not hard to please me with a game in that setting. Will be interesting to see how a later MP trailer looks
@  Brooks (Wed 26 Apr 17 - 20:33) putting money on this being their plan all along. Make terrible games so people slowly stop playing becasue they want "the old days" and then make a game like that to make a fortune!
@  Thehelloguy (Wed 26 Apr 17 - 21:49) Im looking forward to seeing more gameplay! Happy they are going back to WWII
@  Andrews (Wed 26 Apr 17 - 22:04) this is a thing https://gfycat.com/N...itedGrassspider
@  KIMBO-MK-1 (Wed 26 Apr 17 - 22:05) I really hope the do a German perspective though aswel kind of how "Letters from Iwo Jima" was to "Flags of our Farthers" plus I love the German uniform and equipment from that era!
@  Thehelloguy (Wed 26 Apr 17 - 22:12) Haha, I jused to nick the mp40 when playing the WWII Cod games x)
@  Thehelloguy (Wed 26 Apr 17 - 22:15) even with the kar 98 rifle x3
@  Barnes.J (Wed 26 Apr 17 - 22:37) Guys, I'm sure you won't hop with me on the hype train, but this CoD might actually be good. No regenerating, ammo will be provided only by teammates, if you get shot, you're gonna limp to the medic. read more here
@  Thehelloguy (Wed 26 Apr 17 - 22:39) Nice :D
@  Breacher (Wed 26 Apr 17 - 22:43) When you press F12 in the right moment :)
@  CAESAR (Wed 26 Apr 17 - 23:22) Really nice timing!
@  Andrews (Thu 27 Apr 17 - 01:47) Welcome to the Reality Gaming Task Force milky toaster. View milky toaster's Profile
@  milky toaster (Thu 27 Apr 17 - 01:57) thanks?
@  milky toaster (Thu 27 Apr 17 - 02:00) goodnight guys, over and out
@  Guss (Thu 27 Apr 17 - 07:09) Sounds like cod is going battlefield style then when it comes to classes??

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Team Emblem

Team Members

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    Andrews

    Member Since: 06 Oct 2014 13:11
    (Team Leader)

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    Mars

    Member Since: 14 Apr 2015 17:27

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    Helios

    Member Since: 20 Jan 2017 11:08

HIGHROLLER - Taskforce Command

Team Leader: Andrews

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High Command







Highroller is the section in Reality Gaming that is responsible for the command and control of the Task Force. It has the ultimate responsibility and authority over the unit. From training to course level planning to operational execution - Highroller is there to organise and facilitate the ultimate combined arms MilSim experience of a large multinational community.


Those commanding from the Highroller section have significant responsibilities - for example, the use of force, finances, equipment, duties and mission effectiveness as well as providing detailed and continuing training on a weekly basis. Command plays a big part both in and out of missions, both from a pre-missions planning phase, to in-mission operation command, to debriefing after a successful Sunday operation. It is commands responsibility to make sure each training or Sunday operation is both successfully and enjoyable for all Reality Gaming members




The Lieutenant Colonel (Lieutenant Colonel Andrews) - Is the owner of Reality Gaming and community leader. He is responsible for the oversight of all RG systems and operation and has the final word on any Reality Gaming issues. As well as the figurehead of RG and promoting our values to the wider Amra3 community, The Lt.Col. also ensures the smooth running of Reality Gaming operations.


The Task Force commander (Major Mars) - is responsible for everything his unit does or fails to do both into and out of our Sunday operations. He cannot delegate this responsibility. The commander is responsible to both his superiors and his subordinates. He increases the effectiveness of the organisation by delegating to his subordinates the authority to accomplish their missions, holding subordinates responsible for their actions, and fostering a climate of mutual trust, cooperation, and teamwork. He organises his force based on the mission of the higher headquarters and a thorough understanding of his mission, enemy, terrain (and weather), troops and support available, time available, and civil considerations (METT-TC). The commanders tactical approach is responsible for ensuring the Task Force maintains combat effectiveness through limited casualties and loss of assets in missions.




The Task Force Executive Office (Captain Helios) - is the principal assistant to the Task Force commander. As the second in command, the XO must be ready to assume command immediately if the commander becomes a casualty. The XO transmits the commander's intent for the Task Force. His two main responsibilities are to direct the efforts of the Task Force staff and to sustain the Task Force itself.


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