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@  Mozzy (Mon 18 Sep 17 - 17:59) Thanks Vil, but that radar feature is something that seems to bamboozle us. If it's off, we see nothing :mellow:
@  The Icarus (Mon 18 Sep 17 - 21:19) Coding for RGTA Malden. :) Got a firing range in the works where you can select 'number of targets and time to complete the range'. :)
@  Villhelm (Tue 19 Sep 17 - 08:43) It tracks targets that turn radar on, so you have to use it very sneakily. Also having active radar on makes it so much easier to radar lock you. Possibly try outpacing or outclimibing the shikra too, the F18 has a ridiculous acceleration
@  Mozzy (Tue 19 Sep 17 - 10:43) True, probably would be a good training topic at some point
@  Villhelm (Tue 19 Sep 17 - 10:54) Immore than happy to teach how it works from a game standpoint but I'll leave the skills to you, I'll draft a document
@  Daveo1996 (Tue 19 Sep 17 - 11:18) Gambler teaching Talon how to fly... this isn't going to end well :P
@  Slysi (Tue 19 Sep 17 - 11:38) .
@  Mozzy (Tue 19 Sep 17 - 12:09) Thanks Vill :)
@  Villhelm (Tue 19 Sep 17 - 12:51) Im not teaching anyone to fly, lord knows i cant do that outside the MELB (which is the easiest thing in the world) but i do test most things to death and if we have the F18 in the pack may as well use it, im going to stop flooding the chatbox now
@  pvt_p3te (Tue 19 Sep 17 - 13:59) Flying faster than 250km/h in a hot AO usually helps to not get shot down Mozzy ;)
@  CAESAR (Tue 19 Sep 17 - 21:36) That's classified ma'am.
@  stealthywarrior (Wed 20 Sep 17 - 11:00) training server
@  Andrews (Wed 20 Sep 17 - 12:10) Welcome to the Reality Gaming Task Force Goliath11. View Goliath11's Profile
@  Mozzy (Wed 20 Sep 17 - 17:39) Anyone else struggling to get onto the training server? 10 mins of loading and multiple attempts to no avail
@  Anto (Wed 20 Sep 17 - 17:49) Use server 1 - operations for training tonight . . .
@  stabcon (Wed 20 Sep 17 - 20:01) Apologies to all for the technical issues tonight. Wont happen again!
@  Andrews (Wed 20 Sep 17 - 20:31) Welcome to the Reality Gaming Task Force DavidGaiming. View DavidGaiming's Profile
@  Andrews (Wed 20 Sep 17 - 21:20) well done at training tonight all and thanks for helping to keep RG strong
@  A.Shepard (Wed 20 Sep 17 - 21:57) Me: It's good to have power again! FPL: Be a shame if something happened to it.
@  Andrews (Thu 21 Sep 17 - 11:05) Welcome to the Reality Gaming Task Force ramel9000. View ramel9000's Profile

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Gambler Squad Cutlass


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Although called the third squad of Gambler, Cutlass is a very consistent squad inside of Reality Gaming with its members holding several merits and awards. They are always on top of the game at trainings and operations having veteran members who are milsim tested - and HQ approved.



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Cutlass operates in two teams during its operations - blue being the support team (lead by the 2IC) and white the assault team (lead by the SQL.) In addition there is a 3IC to maintain the infantry if SQL or 2IC go down.


While riding in the back of the convoy to cover Gamblers six the squad often gets special tasks apart from the main objective like relieving another squad taking heavy casualties, setting up ambushes or flanking around the AO to surprise the enemy.



Additionally every member of Cutlass is trained in handling various land vehicles and their guns, are proficient in HALO and HAHO jumps including on point landings in the desired LZ aswell as having extensive knowledge about every weapon used in RG.






Squad Cutlass


The squad constists of the following roles:


SQL - Squad Leader

2IC - Second in Command

AUR - Automatic Rifleman x2

MRK - Marksman

GRN - Grenadier

LAT - Light Anti Tank

RFM - Rifleman Medic and Rifleman Mechanic



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"3rd times a charm"

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