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@  Villhelm (Mon 18 Sep 17 - 14:09) Not bad flying mozzy, although that radar being on is a little risky! you can be seen by every passive radar within about 16km with that thing on!
@  Mozzy (Mon 18 Sep 17 - 17:59) Thanks Vil, but that radar feature is something that seems to bamboozle us. If it's off, we see nothing :mellow:
@  The Icarus (Mon 18 Sep 17 - 21:19) Coding for RGTA Malden. :) Got a firing range in the works where you can select 'number of targets and time to complete the range'. :)
@  Villhelm (Tue 19 Sep 17 - 08:43) It tracks targets that turn radar on, so you have to use it very sneakily. Also having active radar on makes it so much easier to radar lock you. Possibly try outpacing or outclimibing the shikra too, the F18 has a ridiculous acceleration
@  Mozzy (Tue 19 Sep 17 - 10:43) True, probably would be a good training topic at some point
@  Villhelm (Tue 19 Sep 17 - 10:54) Immore than happy to teach how it works from a game standpoint but I'll leave the skills to you, I'll draft a document
@  Daveo1996 (Tue 19 Sep 17 - 11:18) Gambler teaching Talon how to fly... this isn't going to end well :P
@  Slysi (Tue 19 Sep 17 - 11:38) .
@  Mozzy (Tue 19 Sep 17 - 12:09) Thanks Vill :)
@  Villhelm (Tue 19 Sep 17 - 12:51) Im not teaching anyone to fly, lord knows i cant do that outside the MELB (which is the easiest thing in the world) but i do test most things to death and if we have the F18 in the pack may as well use it, im going to stop flooding the chatbox now
@  pvt_p3te (Tue 19 Sep 17 - 13:59) Flying faster than 250km/h in a hot AO usually helps to not get shot down Mozzy ;)
@  CAESAR (Tue 19 Sep 17 - 21:36) That's classified ma'am.
@  stealthywarrior (Wed 20 Sep 17 - 11:00) training server
@  Andrews (Wed 20 Sep 17 - 12:10) Welcome to the Reality Gaming Task Force Goliath11. View Goliath11's Profile
@  Mozzy (Wed 20 Sep 17 - 17:39) Anyone else struggling to get onto the training server? 10 mins of loading and multiple attempts to no avail
@  Anto (Wed 20 Sep 17 - 17:49) Use server 1 - operations for training tonight . . .
@  stabcon (Wed 20 Sep 17 - 20:01) Apologies to all for the technical issues tonight. Wont happen again!
@  Andrews (Wed 20 Sep 17 - 20:31) Welcome to the Reality Gaming Task Force DavidGaiming. View DavidGaiming's Profile
@  Andrews (Wed 20 Sep 17 - 21:20) well done at training tonight all and thanks for helping to keep RG strong
@  A.Shepard (Wed 20 Sep 17 - 21:57) Me: It's good to have power again! FPL: Be a shame if something happened to it.

Code of Conduct

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Code of Conduct

By Joining Reality Gaming you agree to the following code. Failure to follow this code will relate to disciplinary action or removal from the Community. We are all mature adults and use this code as a guideline not a rule book. This code is rarely used as our ethos and respect for one another often prevail over our rules and regulations. The staff and owners of Reality Gaming reserve the right to remove any member that is deemed disruptive or malicious.


General Conduct

All Members will conduct themselves in a polite and respectful manner at all times.
Members will not enter Teamspeak or the RG servers if they are excessively intoxicated or under the influence of prohibited substances.

Personal pictures or information about another Member will not be made public without the expressed permission of the owner of the information.


The following behaviors are totally forbidden:
  • Bullying
  • Racist comments
  • Personal abuse of another Member
  • Deliberate exclusion of another Members
  • Offensive images or written posts
  • Trolling and damage to software or operating systems
  • Any use of Reality Gaming facilities or servers for illegal conduct or the commission of crime, or breaches of common law.
  • Stealing from Reality Gaming or its members (including artwork or intellectual property)
Members will exercise discretion and sensitivity when discussing:
  • Religion
  • Politics
  • Other matters that may be highly regarded or valued by other members
  • Members will be responsible for any guests introduced to the Reality Gaming servers or Teamspeak and will ensure that they are informed of these requirements
  • Members will make every effort to inform their NCO or Officer of their attendance for a scheduled deployment or training. Ideally this will be carried out at least 24 hours before the event.

Discipline and Consequences:

Members who fail to follow this Code of Conduct may be reported to the appropriate Officer who may implement local disciplinary action, or escalate the report to Staff Officers for review and other action (*see Disciplinary Procedures for details)



Operational Conduct: (Applied to Milsim Roles)

Members will follow and respect the chain of command at all times Subordinates will keep their NCO’s and Officers informed of all matters relating to the operation and effectiveness of the unit or its divisions In deployment all Members will obey orders from their designated superior and will not make unilateral decisions or deviate from instructions unless there is an immediate threat to themselves or another member, and an attempt has been made to contact a superior NCO or officer.

Officers or NCO’s allocated as operational members of a unit or team for a particular deployment will consider themselves to be a regular Member of that unit, and follow the orders of the unit commander unless:

  • The unit commander becomes incapacitated or killed or experienced technical failure
  • The unit command becomes ineffective or incompetent
  • In which case the officer in charge of the operation will be informed and will authorise the requesting NCO or Officer to assume command.
  • In deployment Members will endeavour to carry out their allocated orders and responsibilities to the best of their ability
  • In deployment there will be no unnecessary communication and discussion about non-operations matters, or those matters that can be left until the end of deployment
  • In deployment a Members considerations in order of priority will be
  • The achievement of the designated mission.
  • The safety and wellbeing of themselves and their unit Members
  • The safety and wellbeing of other unit Members
  • The preservation of assets, equipment and resources
  • In deployment all NCO’s and officers will be addressed by their respective ranks
  • In deployment Members will respect and preserve unit resources and assets where ever possible
  • Members intending to participate in scheduled event will ensure they are present in Teamspeak and in ARMA 3 at least 10 minutes before the event starts.
  • Members playing other games during setup delays will take care that they quit the other game promptly to avoid delays and disruption to the deployment commencement.
Thank you for reading our code of conduct.

Signed:

Andrews

Head Admin Reality Gaming

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