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@  stabcon (Mon 24 Apr 17 - 16:39) Also a reminder to those on the course, starting in 1h 20 minutes :)
@  Helios (Mon 24 Apr 17 - 17:17) servers are up
@  CAESAR (Mon 24 Apr 17 - 17:19) Mucho thanks
@  Andrews (Tue 25 Apr 17 - 18:28) Welcome to the Reality Gaming Task Force Apollo13. View Apollo13's Profile
@  Apollo13 (Tue 25 Apr 17 - 18:47) thanks i have sent an application
@  Breacher (Tue 25 Apr 17 - 21:09) reaction to contact :)
@  Obi (Tue 25 Apr 17 - 21:11) Fuck yes.
@  Thehelloguy (Tue 25 Apr 17 - 21:13) Hardcore :o
@  CAESAR (Tue 25 Apr 17 - 22:13) lol, jesus christ
@  Obi (Tue 25 Apr 17 - 22:51) I will say this: Please don't switch out from your perfectly good rifle to try and look cool while closing in. You won't look half as cool as you think you will ;)
@  CAESAR (Tue 25 Apr 17 - 23:03) p o s e r shit
@  Obi (Tue 25 Apr 17 - 23:07) Fo' Sure.
@  Obi (Tue 25 Apr 17 - 23:08) I like the first bit, two man movement is rarely a thing, but it was fluid and then...like halfway through it goes to fuck-what.
@  Thehelloguy (Tue 25 Apr 17 - 23:21) I think I shed a tear
@  Breacher (Wed 26 Apr 17 - 01:17) Jesus guys, do we even know what a drill is? We are playing a simulator and we wonder why he switched to pistol? In real life, there is no other way to simulate different situations than this kind of drills. SAS kill house is nothing else too. Just a drill to simulate every fundamental failure.
@  Breacher (Wed 26 Apr 17 - 01:28) We do it every Wednesday, like chopper extraction, or CQB training etc. No drill (training) in the world is going to prepare you for a specific situation, but you can train how to avoid mistakes that been made by others in history operations. The rest is experience and talent.
@  CAESAR (Wed 26 Apr 17 - 04:07) You whopper.
@  Obi (Wed 26 Apr 17 - 06:53) Lol, I'm aware of why one would switch to a pistol, I didn't ask why.....I joked about having a perfectly good rifle and not switching. Calm down lol.
@  KIMBO-MK-1 (Wed 26 Apr 17 - 07:44) Thanks Ceasar its 8:45 and all I can think about is Burger King now!
@  Daveo1996 (Wed 26 Apr 17 - 08:03) Ugh and now I want McDonalds

Code of Conduct

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Code of Conduct

By Joining Reality Gaming you agree to the following code. Failure to follow this code will relate to disciplinary action or removal from the Community. We are all mature adults and use this code as a guideline not a rule book. This code is rarely used as our ethos and respect for one another often prevail over our rules and regulations. The staff and owners of Reality Gaming reserve the right to remove any member that is deemed disruptive or malicious.


General Conduct

All Members will conduct themselves in a polite and respectful manner at all times.
Members will not enter Teamspeak or the RG servers if they are excessively intoxicated or under the influence of prohibited substances.

Personal pictures or information about another Member will not be made public without the expressed permission of the owner of the information.


The following behaviors are totally forbidden:
  • Bullying
  • Racist comments
  • Personal abuse of another Member
  • Deliberate exclusion of another Members
  • Offensive images or written posts
  • Trolling and damage to software or operating systems
  • Any use of Reality Gaming facilities or servers for illegal conduct or the commission of crime, or breaches of common law.
  • Stealing from Reality Gaming or its members (including artwork or intellectual property)
Members will exercise discretion and sensitivity when discussing:
  • Religion
  • Politics
  • Other matters that may be highly regarded or valued by other members
  • Members will be responsible for any guests introduced to the Reality Gaming servers or Teamspeak and will ensure that they are informed of these requirements
  • Members will make every effort to inform their NCO or Officer of their attendance for a scheduled deployment or training. Ideally this will be carried out at least 24 hours before the event.

Discipline and Consequences:

Members who fail to follow this Code of Conduct may be reported to the appropriate Officer who may implement local disciplinary action, or escalate the report to Staff Officers for review and other action (*see Disciplinary Procedures for details)



Operational Conduct: (Applied to Milsim Roles)

Members will follow and respect the chain of command at all times Subordinates will keep their NCO’s and Officers informed of all matters relating to the operation and effectiveness of the unit or its divisions In deployment all Members will obey orders from their designated superior and will not make unilateral decisions or deviate from instructions unless there is an immediate threat to themselves or another member, and an attempt has been made to contact a superior NCO or officer.

Officers or NCO’s allocated as operational members of a unit or team for a particular deployment will consider themselves to be a regular Member of that unit, and follow the orders of the unit commander unless:

  • The unit commander becomes incapacitated or killed or experienced technical failure
  • The unit command becomes ineffective or incompetent
  • In which case the officer in charge of the operation will be informed and will authorise the requesting NCO or Officer to assume command.
  • In deployment Members will endeavour to carry out their allocated orders and responsibilities to the best of their ability
  • In deployment there will be no unnecessary communication and discussion about non-operations matters, or those matters that can be left until the end of deployment
  • In deployment a Members considerations in order of priority will be
  • The achievement of the designated mission.
  • The safety and wellbeing of themselves and their unit Members
  • The safety and wellbeing of other unit Members
  • The preservation of assets, equipment and resources
  • In deployment all NCO’s and officers will be addressed by their respective ranks
  • In deployment Members will respect and preserve unit resources and assets where ever possible
  • Members intending to participate in scheduled event will ensure they are present in Teamspeak and in ARMA 3 at least 10 minutes before the event starts.
  • Members playing other games during setup delays will take care that they quit the other game promptly to avoid delays and disruption to the deployment commencement.
Thank you for reading our code of conduct.

Signed:

Andrews

Head Admin Reality Gaming

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