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@  Refurius (Thu 15 Aug 19 - 11:17) @ kimbo https://youtu.be/XbBJ-iBkDNc
@  Guss (Thu 15 Aug 19 - 17:39) Don't forget!! Tomorrow @19h00 another Takistan Patrol during early morning. Let's liberate Takistan or die trying!
@  Andrews (Thu 15 Aug 19 - 23:54) Welcome to the Reality Gaming Task Force lexxix. View lexxix's Profile
@  BlackHawk (Fri 16 Aug 19 - 16:59) Takistan Patrol in an hour!! :D
@  Andrews (Sat 17 Aug 19 - 13:32) Welcome to the Reality Gaming Task Force Mr.Tim. View Mr.Tim's Profile
@  Andrews (Sun 18 Aug 19 - 10:46) Welcome to the Reality Gaming Task Force Kedishen. View Kedishen's Profile
@  Jay-Eff (Sun 18 Aug 19 - 19:48) Gotta love a challenging mission
@  CAESAR (Sun 18 Aug 19 - 19:55) Crazy mission, love it.
@  Shlee (Sun 18 Aug 19 - 22:55) I admit going into it I was worried, how are we going to make this work? I wondered during the brief. Well the OP was great, good show from everyone and thanks for another brilliant mission.
@  Villhelm (Mon 19 Aug 19 - 11:28) Im Re-running the mission template training tonight as im free. 7.30 ish
@  Daveo1996 (Tue 20 Aug 19 - 21:54) Call the banners!!! M&B Bannerlord Steam Early Access begins March 2020!!!
@  pvt_p3te (Wed 21 Aug 19 - 00:47) Hold the front door, Kerbal Space Program 2 Announced!!
@  Refurius (Wed 21 Aug 19 - 06:33) @pete heared that it will have MP support! so hyped
@  Mr.Tim (Wed 21 Aug 19 - 09:41) Hey guys what time does training start today?
@  stabcon (Wed 21 Aug 19 - 09:43) 7pm UK time
@  Shlee (Wed 21 Aug 19 - 10:20) Make sure you're on TS before at 1830 BST(UTC+1) for the 1900 start
@  Shlee (Wed 21 Aug 19 - 10:21) M&B Bannerlord looks pretty cool, Looks like you command a squad of AI
@  Daveo1996 (Wed 21 Aug 19 - 17:04) You command an army
@  KIMBO-MK-1 (Wed 21 Aug 19 - 20:19) blade
@  Shlee (Sat 24 Aug 19 - 06:59) .o7 standing by



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First operation in the makings


First operation in the makings

This is a screenshot I found of OP. Treeline in the makings. All those units plus more not on the picture were linked to the trigger and were acting as the first wave of enemies lunging itself at Gambler. This were taken very early on in the makings of the mission. Ended up deleting all the infantry and adding a lot more vehicles instead for the first wave. All the vehicles were given special scripts I found on a forum somewhere, so that they would keep on driving but the gunner would still engage. Was a big learning experience dealing with the AI in testing of that mission.



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