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@  TAE : (23 October 2014 - 05:57 AM) Good morning!
@  Andrews : (23 October 2014 - 06:17 AM) Morning all!
@  Lightninguk : (23 October 2014 - 06:19 AM) morning andrew
@  Andrews : (23 October 2014 - 07:23 AM) Welcome to the forums Brian2G :)
@  Brian2G : (23 October 2014 - 07:27 AM) erm, hi!
@  TAE : (23 October 2014 - 07:41 AM) hi and welcome!
@  Helios : (23 October 2014 - 07:56 AM) Hi Brian, welcome to the RG forums!
@  Brian2G : (23 October 2014 - 07:57 AM) THNX :)
@  Brian2G : (23 October 2014 - 07:57 AM) caps attack :)
@  Ahlstroem : (23 October 2014 - 08:41 AM) Hey Brian, welcome to RG.
@  Brian2G : (23 October 2014 - 08:48 AM) thnx :)
@  Brian2G : (23 October 2014 - 08:48 AM) wow, active community :)
@  TAE : (23 October 2014 - 08:56 AM) http://forums.realit...ssion-fri-2510/
@  TAE : (23 October 2014 - 08:56 AM) another optional mission on friday for those who are interested. And toss me some ideas or requests
@  CAESAR : (23 October 2014 - 09:20 AM) shoot lokter, and/or Villhelm and Riot
@  Villhelm : (23 October 2014 - 09:36 AM) Brian- Welcome to RG, TAE hell yeah!, and CAESER screw you :P
@  Helios : (23 October 2014 - 10:18 AM) I'll join you Caesar. The former Cutlass members always stand together :D
@  Goore : (23 October 2014 - 10:18 AM) If you want to do a co-op mission, suggestion: survival mission - few supplies, and we have to escape the island while being hunted/behind enemy territory
@  TAE : (23 October 2014 - 10:43 AM) Maybe next week Goore ;) That requires more than the roughly 9 hours that I have/had available this week
@  Brian2G : (23 October 2014 - 11:05 AM) testing time, ignore this

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Toggle %s [TRAINING] Ambush Training [22 OCT - 7PM]

Posted By:  Cato @ Yesterday, 08:16 AM


This week will be the seventh of an 8 week program of technical field training. This will build upon the foundation of battlefield manouvers and situational awareness. This training will focus setting up perimiters and Ambushes.
At the start all members are expected to quickly and quietly form up on the line.
Gambler & vegas:
- Setting up perimiters in defensive possitions
- Setting up perimiters in open possitions.
- Vegas instructors will go trough setting up fast ambush possitions
- Talon will train helicopter resupply runs.
Additional detail to follow.

Signups are now open and it is mandatory to RSVP or post LOA:



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Toggle %s [EVENT - SUN] Thunderstruck [OCT 26 - 6PM]

Posted By:  Helios @ 20 October 2014 - 05:42 PM


by [RG]Quendan

The standard RG Map packs and Mods are required to play this Operation!

[This mission is using the new AirCav structure]


Please note if you have not signed up you might not be able to play on Sunday. Sign up ends Saturday 17:00 GMT.



ISSUE DATE: 20/10/2014

I. Situation
Takistan has recently be annexed by CSAT under Iranian leadership and has become a formal part of Iran. CSAT forces have moved into the country to strengthen its defenses against its neighbours. It is expected that the Takistani air defense network will soon be integrated into the Unified CSAT Heathen Shield (UCHS), practically making it impossible for allied air assets to be deployed either in Takistan or in close proximity.
In order to synchronise Takistani assets with CSAT communication and networking protocols, CSAT engineer Dr. Istvan Albabi, codename Thunder is expected to be deployed to the freshly annexed country. His flight has touched down at Rasman airbase and he will inspect forces there, at Takistani command post Feeruz Abad and at Camp Gamsar. Dr. Albabi is a civilian who usually travels in a black CSAT-intelligence SUV with a light escort of special forces.
A. Enemy Forces
Enemy's Composition, Disposition, Strength
300 Takistani forces with light vehicles throughout the country, reinforced by CSAT forces in battalion strength with heavy armor and air support. The central border is reinforced by CSAT heavy armor and AAA, while the western border area mounts only a light anti-air-defense.
Enemy's Capabilities & Limitations
Neither the air defense integration nor CSATBICES (CSAT Battlefield Information Collection and Exploitation System) uplink have been achieved. Conservative estimates assume a 5 minute mobilisation timer for light QRT assets, and about 15 minutes for heavier QRT assets.
Enemy's Most Likely Course Of Action (EMLCOA):
CSAT SOP prescribes light recon assets to be dispatched before heavier assets are deployed.
Enemy's Most Dangerous Course of Action
Should CSAT command consider Dr. Albabis safety in danger, a mass mobilisation of multiple asset classes would be the likely course of action.
B. Friendly Forces
Higher's Mission & Intent
NATO forces hold the south of Takistan and its border with Afghanistan.
C. Attachments/Detachment
D. Civil/Terrain considerations
Civilians are present in towns and cities.
II. Mission
RGTF is tasked insert via paradrop into Takistan to find and acquire Dr. Albabi alive and hand him over to Defense Intelligence for further processing. It is imperative that RGTF keeps its presence hidden as long as possible in order to prevent Dr. Albabi from retreating.
III. Execution
As per Highroller

Signups are now open and it is mandatory to RSVP or post LOA:



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Toggle %s [NEWS] Captain Miller wants you to vote in the Make Arma Not War contest

Posted By:  Andrews @ 18 October 2014 - 03:25 AM




To support Captain Miller’s “I Want You To Vote” campaign, we’re running a special competition, with an even more special prize. How to enter?

Create your own “… Wants You To Vote” poster or video for the Make Arma Not War contest.


The best submission will win a true Arma 3 fan package, which includes a boxed version of Arma 3, a printed Arma 3 Tactical Guide, an Arma 3 t-shirt, and an Arma 3 USB flash drive.

To submit your creation, just send an e-mail with your poster (JPEG or PNG) and/or video (YouTube link) to competition@bistudio.com before Thursday October 28th 2014. The winner (and runner-ups) will be revealed on or before Tuesday November 4th 2014.

Please note that your poster/video should urge people to vote for the Make Arma Not War contest as a whole, and not just for a specific Make Arma Not War entry.

And of course click here to browse through the Make Arma Not War entries and vote.

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